Auth & Profiles
Device, Google, Apple, and custom identities with profiles and player lookup.
Accounts, wallets, counters, and storage behind one API. Add items, quests, stores, and leaderboards as modules, configure them in a dashboard, call them from the SDK.
Device, Google, Apple, and custom identities with profiles and player lookup.
Currencies, counters, and audited transactions handled server-side.
Player and project storage, plus typed resource rows defined by modules.
Game features run as sandboxed modules in the backend, each with its own dashboard section.
Item definitions, player inventory, rewards, and offers with prices in your currencies.
Progress from counters, seasonal tiers, and claimable rewards.
Ranked boards and typed config values the client reads at runtime.
Group changes into releases, promote staging to production, revert instantly.
Plans differ in monthly active users only. Every feature is on every plan.
1,000 MAU
Ship a prototype and run it in production.
Join before 2026-12-31 · locked for 12 months
50,000 MAU
A live game with a real player base.
Join before 2026-12-31 · locked for 12 months
250,000 MAU
A game that grew and keeps growing.
Contact us for a quote.
Unlimited MAU
Custom limits, custom terms.
MAU = unique players who logged in during a calendar month (UTC), production only. We never block your players when you exceed the limit — we email you and talk.
Billed monthly by invoice. Switch to an early-access price before 2026-12-31 and it stays locked for 12 months from the day you switch.